Without our King: 1st Edition
In Without our King: 2-4 rulers compete in a game of a strategic conquest and political maneuvering to seize control of The Last Kingdom, a once mighty realm on the island of Luminar. The Last Kingdom is thrown into chaos following the slaughter of the God King. The island of Luminar now witnesses the rise of warlords and zealots challenging established treaties and faiths. March your legions of archers, swordsmen, and deadly shock cavalry to dominate enemy lands. Construct walls and castles to defend your territory. Ensure your councilors are elected to the Council and deceive your enemies to win at all costs.
Will you strive to unite the fractured kingdom, securing the throne through a combination of conquest and diplomacy? Alternatively, will you succumb to dark covenants, tempted by promises of power that threaten to consume your kingdom?
In Without our King: 2-4 rulers compete in a game of a strategic conquest and political maneuvering to seize control of The Last Kingdom, a once mighty realm on the island of Luminar. The Last Kingdom is thrown into chaos following the slaughter of the God King. The island of Luminar now witnesses the rise of warlords and zealots challenging established treaties and faiths. March your legions of archers, swordsmen, and deadly shock cavalry to dominate enemy lands. Construct walls and castles to defend your territory. Ensure your councilors are elected to the Council and deceive your enemies to win at all costs.
Will you strive to unite the fractured kingdom, securing the throne through a combination of conquest and diplomacy? Alternatively, will you succumb to dark covenants, tempted by promises of power that threaten to consume your kingdom?
In Without our King: 2-4 rulers compete in a game of a strategic conquest and political maneuvering to seize control of The Last Kingdom, a once mighty realm on the island of Luminar. The Last Kingdom is thrown into chaos following the slaughter of the God King. The island of Luminar now witnesses the rise of warlords and zealots challenging established treaties and faiths. March your legions of archers, swordsmen, and deadly shock cavalry to dominate enemy lands. Construct walls and castles to defend your territory. Ensure your councilors are elected to the Council and deceive your enemies to win at all costs.
Will you strive to unite the fractured kingdom, securing the throne through a combination of conquest and diplomacy? Alternatively, will you succumb to dark covenants, tempted by promises of power that threaten to consume your kingdom?
Includes
258 Resin Pieces
204 Unit Pawns
48 Spearmen
48 Swordsmen Pawns
48 Archers Pawns
40 Cavalry Pawns
20 Trebuchet Pawns
54 Building Pawns
24 Walls
20 Castles
10 Bridges
117 Cards
72 Bridge Cards
28 Councilor Cards
26 Covenant Cards
18 Cult Victory Cards
45 Mini Cards
40 Omen Cards
4 Investment Cards
1 First Player Card
212 Cardboard Tokens
60 Settlement Tokens
30 Gold Coin Tokens
28 Silver Coin Tokens
30 Cult Tokens
15 Razed Tokens
12 Lumber Mill Tokens
12 Mine Tokens
6 Pasture Tokens
6 Quarry Tokens
12 Burial Tokens
1 Adviseer Token
Extras
90 Unit Counters (30 white, 20 blue, green, red)
32 Dice
52 - 8mm Cubes (12 blue, green, red, white, 4 black)
4 Player Reference Sheets
4 Victory Reference Sheets
1 Quad-Fold Gameboard
1 Rulebook